BEN KIRMAN   questionable design
  • About
  • Blog
  • Publications
blowtooth

Blowtooth – Smuggle Virtual Drugs through REAL Airport Security

2012 Nov
glb

GetLostBot Serendipity

2011 Nov
corridor

The Corridor of Dreams

2011 Nov
fearsquarebanner

FearSquare

2011 Apr
playtter

Playtter – Social...

2010 Dec
feckr

Feckr. The Game for Closet...

2010 Sep
tagpuss

TagPuss

2010 Jul
pasionfruit

PASION Fruit

2009 Dec
familiars2

Familiars 2

2009 Apr
magpies

Magpies

2009 Apr
familiars1

Familiars

2008 May

What is this?

A collection of recent projects from games academic Ben Kirman.


I design games and playful apps that explore the edges of technology and culture. I'm interested in unusual applications of game design to create exciting and unique social experiences. I'm particularly curious about exploring the use of technology in ways that are critical, irreverent and, most importantly, fun.


As an academic, I do quantitative and qualitative research into games and playful technology, and publish extensively in the fields of Human-Computer Interaction, Game Studies and Entertainment Technology. In addition, my work has often been covered by traditional media, including the BBC, New Scientist, Wired, The Guardian, Metro, the New York Times, and many more.


I'm always interested in possible collaborations, please get in touch.